Games:
Wild Rift |League of Legends |Team Fight Tactics |Legends of Runeterra |2XKO |Riftbound
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The Mechanized Menace

Rumble Build for Wild Rift

Roles:

Fighter
Mage

Rumble Skill Order

Junkyard Titan (Passive)
Skill 1
Skill 3
Skill 2

Flamespitter (Spell 1)

1
4
6
7

Scrap Shield (Spell 2)

3
12
14
15

Electro Harpoon (Spell 3)

2
8
10
11

The Equalizer (Ultimate)

5
9
13

Rumble Abilities

Passive

Junkyard Titan

Every spell Rumble casts grants him Heat. When he reaches 50 Heat he enters the Danger Zone, granting all his basic abilities bonus effects. When he reaches 150 Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.

Spell 1

Flamespitter

Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

Spell 2

Scrap Shield

Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

Spell 3

Electro Harpoon

Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.

Ultimate

The Equalizer

Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.

Rumble Skins

Badlands Baron Rumble