Rell Skill Order
Shattering Strike (Spell 1)
Ferromancy: Crashdown (Spell 2)
Full Tilt (Spell 3)
Magnet Storm (Ultimate)
Rell Abilities
Break The Mold
Rell's Basic Attacks and Abilities deal additional Magic Damage and steal Enemy Champion’s Armor and Magic Resist on hit. Refreshes on subsequent hits and stacks up to 5 times. Basic attacks deal Bonus Magic Damage.
Shattering Strike
Rell throws her lance, dealing Magic Damage to enemies hit, breaking Enemy Shields and stunning them.
Ferromancy: Crashdown
Mounted Passive: Rell gains Move Speed. Active: Rell dismounts, leaping towards target location, knocking enemies up and gains a Shield. Dismounted Passive: While dismounted, Rell gains Armor, Magic Resist, Attack Speed, and Attack Range, but is slowed. Active: Rell forms her Mount, gaining a burst of speed and her next basic attack knocks up enemies hit.
Full Tilt
Rells grants herself and ally Move Speed, doubled toward enemies and each other. Her next Basic Attack or Shattering Strike explodes, dealing Magic Damage.
Magnet Storm
Rell explodes in a magnetic fury, pulling nearby enemies toward herself. Rell continues pulling in nearby enemy champions, dealing Magic Damage.